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nerdamer.setFunction


setFunction

Sets a function which can then be called using nerdamer.


Usage: nerdamer.setFunction(function_name, param_array, function_body)


Parameters

String function_name The function name
String[] param_array The parameter array in the order in which the arguments are to be passed
String function_body The body of the function

EXAMPLES:
nerdamer.setFunction('f', ['x', 'y'], 'x^2+y');
var x = nerdamer('f(4, 7)').toString();
console.log(x.toString());
nerdamer.setFunction('g', ['z', 'x', 'y'], '2*x+3*y+4*z');
x = nerdamer('g(3, 1, 2)');
console.log(x.toString());
OUTPUT:
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